Archive for the Category » Game Videos «

Monday, February 18th, 2008 | Author: Squidpunch

Was just checking Unscripted 360 as i try to do as often as possible, and noticed Deacon posted a new video trailer for Army Of Two.  So I did what every other ‘web journalist’ does, stole his video and put it on my page - but at least I am sourcing him

This video is a direct cut scene from a video sequence in the game, about halfway through the game if I recall from when I got to play it back in October, ironically Deacon was the one who sent me to Montreal to check it out as a represenative of Unscripted 360 - ever since that day I have been waiting for the game to come out.

thanks deacon

Monday, November 05th, 2007 | Author: Squidpunch

So yet another Mass Effect video was released to tease us anxious gamers.  This video is all in game footage and gives a look at the soilder class, I have seen some people on the live eye as well as other community sites that have the game all ready - but sadly most of us will still have to wait until Nov 11th.

All footage in the video is taken directly from the game, and you’ll get to see a sampling of enemies and weapons in addition to the user interface.

Monday, October 08th, 2007 | Author: Squidpunch

Just got a media blast about a newly released video from Lionhead - a copy of it is below for your viewing pleasure.  For all of you that stare blindly at the screen and can’t figure out how to find the video there is a BIG BLUE box on the right thats rather obvious, but somehow I overlooked it.  Also keep in mind that the video holds an ESRB rating of M

Lionhead Releases the Third Installment of the Studio’s Entertaining Video Diary Series

Meet the “Geeky” and Extremely Funny Central Technology Group (CTG) at Lionhead Studios, Responsible For Creating the Unique Tools that Produce and Enhance the Gameplay in “Fable 2”

Get up close and personal with the CTG at Lionhead in the third installment of the studio’s video diary series, which is available for viewing and download at www.lionhead.com and on Xbox LIVE Marketplace.

Currently recovering from the studio’s 10th Anniversary bash, which included several man hours to create elaborate costumes, fireworks, and an all-around good time, the team is hard at work on “Fable 2” for Xbox 360™, the highly-anticipated follow up to the best-selling, Xbox® exclusive “Fable®.” Members of the CTG took time out of their busy development schedules to describe in detail what it takes to be “a geek,” as well as create the tools and technology that Lionhead is using to create the unique gameplay of “Fable 2,” such as the one-button combat system and crescendo action sequences.

The diary, which runs a little more than seven minutes in length, and is intercut with a recap of the 10th Anniversary Party, includes anecdotes and laugh-out-loud commentary from programmers, staging designers, producers and a “technical master chef;” who describe how CTG’s work feeds back into the development of “Fable 2,” and the case of the “missing fog machine.”

That’s all for now, but please look for continued behind the scenes tours of Lionhead and more installments of the video diary in the future.

Thursday, May 24th, 2007 | Author: Squidpunch

 Starting today we can get our grubby little hands on some video diaries, which give us some more info on Fable 2, I am really anticipating this game, so any little piece of information for me is gold!  Downloading the video as I post this.  Official press release to follow.

Microsoft Game Studios Set To Release Episode One of New Lionhead Video Diaries

Beginning on May 24, 2007, Episode One of the Lionhead video diaries will debut on the official Lionhead Studios Website and Xbox LIVE® Marketplace, kicking off an ongoing series of video diaries with the “Fable 2®” team, including Peter Molyneux.

The episodes provide a look behind the scenes of the long-awaited sequel to the 2004 Xbox® exclusive best-seller “Fable®.” Get a sneak peek inside the game, as well as get to know the people behind the action. Being a hero or heroine, fighting, questing and adventuring are central to “Fable.” With the upcoming release of “Fable 2,” gamers will be one step closer to fulfilling their dreams of being good or evil; getting married or remaining single; and finding out what it means to experience unconditional love in the world of “Fable.”

Each installment of the video diaries will walk gamers through the development process and will answer questions fans have been dying to know such as, “What is the deal with the dog?” “How do you show unconditional love in a video game?” “How does the new combat system work?” and “What is it really like to work at Lionhead?”

“Fable 2” is an inventive action RPG (role playing game) that will be a true sequel to the original, offering even more choices and building on the core gameplay theme of “Fable” where your every choice continually defines who you become, allowing you to truly live the life you choose. Set 500 years after the original, “Fable 2” will provide gamers with an epic story and innovative real-time gameplay including a massive amount of freedom and choice.

Every choice continually defines the experience, allowing gamers to truly live the life they choose. So choose wisely and check out Episode One, with more to come!

To view Episode One visit:
www.lionhead.com

Friday, March 30th, 2007 | Author: Squidpunch

So I recently bought Dance Dance Revolution Universe, and to be completely honest it was mostly because I wanted to try it out, but each day an added bonus that I didnt expect happens. First of all my wife wants to play it almost daily - so I get to play my xbox with my wife - who is for the most part against playing video games at all costs. Well here is a video of the next bonus I wasn’t completely expecting - but I did kind of think my son would like it a little bit….I think its REALLY cute, but perhaps I am a bit biased since it is my son.

Wednesday, March 21st, 2007 | Author: Squidpunch

I recorded two quick videos in Shadowrun last night for you my loyal readers! I haven’t played the game much, so I spend alot of time dead - but you get the idea :)

Also as stated before, the video footage is from beta which is not a representation of the final product. Not to mention that I have to record in SD, etc etc etc…

Saturday, March 17th, 2007 | Author: Squidpunch

I added a new video to my youtube collection. This one was taken directly from the xbox with a capture device i had - the only catch is you have to play in non-HD. But its alot easier than stacking up a pile of books, setting my camera on it and then pointing it towards my televison screen. I just have to figure out why the sound didnt come through….

Sunday, March 04th, 2007 | Author: Squidpunch

Ymiris and I had a bit of fun with the cameras and Crackdown again. Much of it turned out to be total rubbish, but I did record a pretty easy way to get the shot-putter achievement (and actually using that same building you can also get: Body Juggler, Car Juggler, Hazardous Hangtime, Front Flipper, and Driving High.

I am more happy with the results of a video with us just messing around with some rockets - its amazing how far his burning body bounces when its all over..

Sunday, February 25th, 2007 | Author: Squidpunch

Well after Ymiris and I talked about making videos of our Crackdown antics. I really started to get interested in trying it out. My TV doesn’t have any video out or fancy stuff like that - so I pulled out the old stand by - my video camera. It is a Samsung Digital Cam SC-D363, and has the ability to stream from to a computer via USB. I originally just set it up on my table and recorded a some in game footage (onto tape) and then went through the process of getting the software installed on the computer again to actually transfer it to the computer.

I made some real simple edits to the video and threw it up on youtube, you can check it out here. It is footage of the Body Juggler achievement.